Converting absorption coefficients to reflection coefficients
Most available data are unarguably the Sabine or practical absorption coefficient provided by the manufacturers. For the low frequency prediction using DGM, we need to convert them to pressure-based quantities, i.e., surface impedances or reflection coefficients. This is a challenging task because there are infinitely many surface impedance values that correspond to a single absorption coefficient.
Research on such conversions is scare, but the best way to convert the energy-based absorption coefficients to pressure-based quantity is to categorize the absorber of interest first and use proper surface impedance models to match the input absorption coefficient to the most likely surface impedance based on the model. [1-3]. For example, if one knows the surface of interest is a porous type absorber, then uses a surface impedance model of the same type. To name a few, popular porous absorber models include Delany-Bazley, Miki, Komatsu, and Allard-Champoux, and Biot model, see a summary in [4]. Using those models, we can inversely estimate the primary parameter of the model from the measured Sabine, practical, or normal incidence absorption coefficients.
Treble’s material conversion engine the conversion engine identifies which type absorber it is and generates the most likely surface impedance based on the material type inference. Identifying proper boundary conditions is the most challenging step and this conversion/inference is a very unique feature of Treble, as the other room acoustic software does not provide such information. However, we want to point out that for a given absorption coefficient, there are infinitely many combinations of the real part and imaginary part of the surface impedance, so a relatively large uncertainty lies here.
Treble’s material conversion engine will convert the given absorption coefficient to the most likely surface impedance based on the state-of-the-art knowledge. If you create a very unrealistic material (e.g., acoustic meta surfaces), there is a chance that Treble’s material engine may fail to estimate the surface impedance due to a lack of modeling method of such exotic properties.
In short, Treble needs both the surface impedance and sound absorption coefficient as boundary conditions for hybrid simulations, but you can assign the sound absorption coefficient information and Treble's state-of-the-art material engine will do a conversion for you.
Treble's material engine
Calculating absorption coefficients from surface impedances is straightforward, but the other way is not because we have to reconstruct the lost phase information from real-valued absorption coefficinets. Extracting the surface impedance from the absorption coefficient is thus an inverse problem where an objective function needs to be defined and minimized. is defined with
where are the random incidence absorption coefficient computed from the surface impedance model estimated. is the absorption coefficient from the manufacturers or that you created.