Simulating many rooms
Use this tutorial to build a room-acoustic dataset from 200 randomly generated room models. You'll generate room geometry definitions, add random furniture, place valid sources and receiver grids, assign materials within a target Sabine reverberation-time range, run hybrid simulations, and inspect the results.
IR collections
Use this tutorial to build a filtered impulse-response dataset for downstream audio tasks. First, you'll set up, preprocess, and save an IR collection on one machine (e.g., your laptop). Then you'll load it on a different machine (e.g., cloud compute cluster) to access audio and iterate over the collection for a downstream task.
Devices
6 items
Room simulations
2 items